/* First paint and reduced motion share the same prebuilt, editable hero. */
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story,
body.ir-site .ir-unified-story.is-static{height:auto!important;padding:0!important}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story .ir-brain-stage,
body.ir-site .ir-unified-story.is-static .ir-brain-stage{position:relative;top:auto;height:auto!important;min-height:0;display:block;overflow:visible}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story .motion-hero,
body.ir-site .ir-unified-story.is-static .motion-hero{position:relative;inset:auto;min-height:calc(100svh - 88px);height:auto;padding:36px 0 80px;transform:none!important;opacity:1!important;visibility:visible!important}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story .ir-brain-hero,
body.ir-site .ir-unified-story.is-static .ir-brain-hero{display:block}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story :is(.ir-brain-art,.ir-brain-heading,.ir-brain-finale,.ir-brain-controls,.ir-story-progress),
body.ir-site .ir-unified-story.is-static :is(.ir-brain-art,.ir-brain-heading,.ir-brain-finale,.ir-brain-controls,.ir-story-progress){display:none!important}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story .hero-description,
body.ir-site .ir-unified-story.is-static .hero-description{position:relative;bottom:auto;left:auto}
html:not(.ir-motion-enabled) body.ir-site .ir-unified-story .hero-foot,
body.ir-site .ir-unified-story.is-static .hero-foot{position:relative;left:auto;bottom:auto;width:88%;max-width:1500px;margin:0 auto;padding-bottom:26px}
